- 25 Oct, 2018 1 commit
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Sergio Morales (FFM) authored
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- 24 Sep, 2018 1 commit
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Sergio Morales (FFM) authored
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- 13 Jun, 2018 2 commits
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Sergio Morales (FFM) authored
# Conflicts: # Inlife SDK/Load/Environment/Step.cs # Inlife SDK/Load/Environment/StepElement/StepElementActionIoT.cs # Load/Environment/Mission.cs # Load/Game.cs # Load/Plan.cs # StatusManagerServer.cs
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Sergio Morales (FFM) authored
- Added incentive server support - Improved LAM tracker - Improved JSON parser and GCE communications
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- 15 Mar, 2018 3 commits
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Lorenzo Mureddu authored
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Sergio Morales (FFM) authored
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- 01 Mar, 2018 1 commit
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Sergio Morales (FFM) authored
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- 18 Feb, 2018 1 commit
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Sergio Morales (FFM) authored
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- 06 Feb, 2018 1 commit
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Lorenzo Mureddu authored
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- 05 Dec, 2017 1 commit
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Sergio Morales (FFM) authored
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- 22 Nov, 2017 5 commits
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Sergio Morales (FFM) authored
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Sergio Morales (FFM) authored
Stores current game in a static variable to be easily accessible from all over the project.
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Sergio Morales (FFM) authored
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Sergio Morales (FFM) authored
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Sergio Morales (FFM) authored
Game - iotMissions: Gets all missions that have IOTStepActions - missions: Get all missions for the game
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- 14 Nov, 2017 1 commit
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Lorenzo Mureddu authored
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- 13 Nov, 2017 1 commit
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Sergio Morales (FFM) authored
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- 06 Nov, 2017 1 commit
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Lorenzo Mureddu authored
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- 03 Nov, 2017 1 commit
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Lorenzo Mureddu authored
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- 17 Oct, 2017 1 commit
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Lorenzo Mureddu authored
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